﻿using System;
using TechTalk.SpecFlow;

namespace INdTFramework.Tests
{
    [Binding]
    public class PinHereMapSteps
    {
        [Given]
        public void Given_I_have_created_map()
        {
            //ScenarioContext.Current.Pending();
        }
        
        [Given]
        public void Given_I_have_an_instantiated_map()
        {
            //ScenarioContext.Current.Pending();
        }
        
        [Given]
        public void Given_I_have_a_map_instance_with_other_pins()
        {
            //ScenarioContext.Current.Pending();
        }
        
        [When]
        public void When_I_call_add_method()
        {
            //ScenarioContext.Current.Pending();
        }
        
        [When]
        public void When_I_call_append_method()
        {
           // ScenarioContext.Current.Pending();
        }
        
        [When]
        public void When_I_call_the_add_collection_map()
        {
            //ScenarioContext.Current.Pending();
        }
        
        [When]
        public void When_I_call_the_append_collection()
        {
            //ScenarioContext.Current.Pending();
        }
        
        [Then]
        public void Then_the_result_should_be_a_new_pin_on_the_map()
        {
            //ScenarioContext.Current.Pending();
        }
        
        [Then]
        public void Then_the_result_should_be_a_new_pin_on_the_map_without_delete_others()
        {
            //ScenarioContext.Current.Pending();
        }
        
        [Then]
        public void Then_the_result_should_be_a_new_set_of_pin_s_on_the_map()
        {
            //ScenarioContext.Current.Pending();
        }
        
        [Then]
        public void Then_the_result_should_be_the_new_collection_on_map_without_delete_others()
        {
            //ScenarioContext.Current.Pending();
        }
    }
}
